Welcome New Members
We are really glad to have you in the squad. As you know by now there is a lot to this game and their is a substantial learning curve! When you first
start playing it is not unusual to get killed a lot. When most of us started it seemed like every time we logged in we got killed. This is normal till you get the feel for the game.
There is a lot of equipment, tanks, planes and ships in this game which are modeled on the actual physical properties of the equipment and ammunition. For example, you are in a Panzer 3F, you get hit in the rear of the turret at an angle of 12% with x amount of energy from a British 2 Pounder Anti-Tank gun. Your commander is killed, the gunner is decapitated, the driver is wounded. The tanks ammunition will start to pop off which will kill the driver as he cannot exit fast enough. The only survivor may be the assistant driver / machine gunner as he will have had time to make a safe exit from the burning tank!
If you need help with learning to drive a tank, fly plane, let us know and we will be happy to help you. We also will training on the training server periodically which is great for new and old members alike to sharpen your skills.
RAF 43 Squadron
No.43 Squadron RAF of WWII Online is named after the famous Battle of Britain 43 Squadron as a tribute to all the men who served and died in Defense of Britain. No. 43 Squadron was formed at Stirling on 15 April 1916 as a unit of the Royal Flying Corps. From a nucleus provided
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1st Royal Canadian RAF 43 Squadron
Battleground Europe is fought on an accurate half-scale map of 1940's Western Europe. This map is dotted with a network of towns and cities. Each town is a varied collection of facilities, but includes always at least one army base (which includes an infantry spawn point and a vehicle spawn point), one “town center,” and supply depots linking the town to adjacent towns by road, rail or water. The only exception for this is some cities located on islands that are inaccessible by road/bridges do not support vehicle spawning.